Bayonetta : Button masher from hell.

I have one question for SEGA. What the crap are you guys drinking!? Bayonetta is, by far, one of the most unusual games I have ever played. Gorgeous graphics, flawless controls, and intriguing story would make you think that I would have loved this game. Nope.

I played about 8 hours and laid it down. Too frustrating and repetitive for me too enjoy finishing. The formula was simply this : Cut scene, monster(s) battle, cutscene, running, bigger monster battle, even longer cutscene. Even the eye candy of Bayonetta and her little swagger started to annoy me after dieing so many times.

Bayonetta draws its health regeneration process from the, what I call, Resident Evil Cookbook. You gather certain items to make lollipops that have special powers, such as healing and so on. After a major monster battle, there is not instant health afterward. So you better hope that you have enough green lollipops to heal you. AND you will not, you will die when the next monster comes to play.

The game is just not my cup of tea. I am not a button masher gamer. I do not enjoy memorizing all the combo’s and timed tricks that the game offers. If you love constant fighting with little strategy, then go for it.

The game does have some of the most imaginative creature designs to date. True works of art for many of them. Plus, Bayonetta, herself, is an awesome character. She brings a lot of attitude to the game.

The repetitive gameplay and constant random button mashing brings this game down. Rent if you are curious.


Battlefield : Bad Company 2

Ahhh, March 2, I will remember it well. Snow coming down, covering the road, myself, I was sick with a stomach virus, but I was determined that Battlefield : Bad Company 2 would be in my sweaty palms. Worth every penny and slide on the highway.

Of course comparisons to Modern Warfare 2 will be thrown against the wall. Some will stick and some will fall flat. Both games have their flaws. But this isn’t about MW2. It is about a bold move for DICE. The gamble of forced squad tactical playing.

The single player campaign is tight, linear, and fun. Bad Company is back for round two. Quite simple : Russians are in search of a new weapon. You have to stop them before they invade the US and take down the head honcho. The story has been played out in hundreds of games, so no points for originality. Still, the globe trotting adventure brings in a types of great environments. This really sets you up knowing that there will be some awesome multi-player maps.

With most games, the AI is confusing! They either see you right away or never see you, even if you are standing in front of them. The most problematic area is that no matter if your entire squad is firing, all enemies will focus their attention on you. The other three guys in the squad just stand there shooting and getting shot, blown up, and beaten down. They never get a scratch on them. You? Well, you will die a lot. Dudes with shotguns have accuracy of sniper rifles. Sure your squad will take care of some of the baddies, but it mostly lies in your hands. That is fine, but if it is a “squad” based game, DICE could have made it more interactive. I would have loved to been able to tell certain squad mates to stay put or go to point A.

The action is frantic at points and you will have to rest sometimes from the white knuckle firefights you will encounter. By the final level you would think that the enemies would be tougher. The final dealio is more of a hold down the trigger and eat through the bullets than a use your head play tactic. On top of that, you end the game with a “That should have been bigger.” Still a great ride though.

The real star is the multi-player. Twelve on twelve teams, broken down into 3 squads per side. You team up with your friends or are randomly placed into a squad. You are able to stay with the same team mates until one decides to leave. I have played on the same squad with two players for 5 hours straight. We got to know our playing styles and really started to turn into a machine of hot death!

You chose from 4 classes : Assault, Engineer, Medic, and Recon. Each class holds an important function for victory. If your squad is a bunch of recon (snipers), you are going to suck. Yeah, everyone likes to hide and kill people. That might be fine in Modern Warfare, but not in this game! This is a team effort and lone wolfs are lame. Another key to success is to “spot” for your team mates. This function calls out the position of the opposing side and makes it easier to take them down or change battle plans. Be prepared to change roles often during a match. You may start out as a medic but end as an engineer, and that is ok.

One of the best features is the use of vehicles. From ATV’s, tanks, to helicopters, there is a wide variety to get the upper hand on the other side. It is nice though that just because your enemy might have a tank, it doesn’t mean that you are not able to take it down. Once again, understand what each class does in battle and use that to your advantage.

Bottom line, I loved the game! It will stay in the PS3 for a longtime. If you are not a multi-player fan, I would rent it. You will get a good 2 days worth of playing. For those that love to kill online, get it! You will become addicted.

DICE has answered Activision with a solid runner for the crown. And since Infinity Ward is now off the Modern Warfare project, it would behoove DICE to pick up that team to work on upcoming Battlefield releases. The two companies could really turn out an amazing game!

God of War III better be able to make me lunch.

Every morning I open up my browser and read the headlines, press releases, and Woot Deals. Anyway, God of War III better be able to kick my butt through my television, go into the kitchen, make me a sandwich (no mayo), and force it down my throat with the love of Kratos. With as much hype as it is getting, you would think that it is setting itself up for harsh user scrutiny. Sure the critics are raving about the  ultra violent, eye candy. But what if common Joe Gamer does not get the idea of it?

Everyone has seen the big action flick of the year *ahem*Transformers 2 *cough* that looked so good in the previews, critics raved that it was “MIND BLOWING”. Went and sat through an hour and a half of explosions, only to feel full with popcorn. Not filled with the excitement that makes you want to be that guy in the movie.

All I am saying is that, Kratos, you have a lot of eyes, ears, and thumbs waiting. You better deliver.

On another plane of existence, I will be doing reviews  for Bayonetta and Battlefield : Bad Company 2 in the next week. So keep watch for it.